• It depends of the platform you're targeting (mobile, consoles / PC ?).
• It depends of the aspect ratio you want (16/9, 4/3, or more exotic ones)
• It depends of the look you want (low fidelity / low res or high-res like fighting games)
Overall, today most screens aspect ratios are 16/9 or 16/10.
The standard screen resolutions are 720p (1280x720) or 1080p (1920x1080).
So let's say you want your pixel art scale 2:1
Then your target 1080p.
Just take the resolution and divide by 2. Examples :
Pixel art scale 2:1 on 1080p
960x540
Pixel art scale 3:1 on 1080p
640x360
Pixel art scale 4:1 on 1080p
480x240